Fallout: New Vegas - Old World Blues
" Hither and now got its ups and downs, but... focusing on the past like it was whatsoever improve? That'southward just Old World Blues. " — Blind Diode Jefferson, Old World Blues
Old World Blues is the concluding main quest of the Fallout: New Vegas add-on Old Globe Blues.
After completing this quest, the Make up Your Heed and Outsmarted achievements/trophies will exist earned.
Quick walkthrough
| Primary Quest: Erstwhile World Blues | |||||||||||||
| Talk to Dr. Klein. | |||||||||||||
| Enter the Forbidden Zone. | |||||||||||||
| Defeat or disable the X-42 giant robo-scorpion. | |||||||||||||
| Enter Mobius' lair and reason with him. | Enter Mobius' lair and kill him. | ||||||||||||
| Reclaim or reason with your brain. | |||||||||||||
| Reason with Dr. Klein. | Impale all of the Call up Tank doctors. | ||||||||||||
| Reward: Completing the add-on, the Big Mount Transportalponder!, and the Make upwards Your Mind and Outsmarted achievements/trophies. | |||||||||||||
Detailed walkthrough
The Courier tin brainstorm this quest past speaking to Dr. Klein, where the skillful doctor will tell them that it is time to go to the Forbidden Zone and get their brain back. He also asks the Courier to bargain with Dr. Mobius. Optional Voice communication checks are bachelor:
- Lockpick 75
- Repair 75
- Science 65
- Sneak 45
- Followed by Science 85 or Medicine 85.
The role player must begin past traveling to the Forbidden Zone. Once at that place, the Courier will encounter several robo-scorpions surrounding the entrance. After dealing with them and entering the zone itself, Dr. Mobius will release his nearly powerful cosmos, the X-42 giant robo-scorpion.
- Enter the room further to the right with stairs that leads to a concluding, which gives the player the selection of activating the X-42 backup generator, or overloading it and causing some impairment.
- Enter the room to the left and use the last to access turret controls (Boilerplate lock) to plough them upon the X-42 behemothic robo-scorpion. Although they will not be sufficient to destroy the Ten-42, they will cause a lot of damage.
- Activating the Protectrons in the room to the correct from the dome'due south archway will distract the robot long plenty to become to the shutdown last or other terminals.
- Enter the balcony room on the far left side of the zone from the entrance, that contains a computer terminal (Very Hard lock). If hacked, it gives the option to permanently disable the X-42 giant robo-scorpion. Access to this room is via the stairs on the far left side of the room. If the Courier lacks the necessary Science skill, the countersign to the computer is on a holotape to the left of the leftmost Protectron bay.
- Alternatively, if the Courier has the Robotics Practiced perk, they tin sneak up and disable it, but the 10-42 giant robo-scorpion will restart itself after a gear up corporeality of fourth dimension has passed.
Afterwards defeating it, the Courier must confront Dr. Mobius. To exercise so, accept the stairs to the left of the archway and enter the door on the correct. At that place they volition encounter Dr. Mobius, who is non hostile.
Here in that location are two choices: kill or reason with him.
Pick One: Reason with Dr. Mobius
If reasoning with Dr. Mobius is called, he volition direct the Courier to their brain where they must convince information technology to return. Optional spoken communication checks are bachelor with him:
- Repair 75
- Science 50
- Speech 65
- Intelligence 7 (x2)
- Perception 7, Medicine 65, Guns 75 (do all 3, repeat conversation line)
- Intelligence vii.
Option Two: Fight Mobius
If the Courier chooses to fight Mobius, Dr. Mobius will release five MK4B robo-scorpions. The thespian will need to defeat Mobius and the robo-scorpions in gild to proceed. 1066 XP will be awarded for defeating Mobius.
Once Dr. Mobius is dealt with, the Courier must then speak to their brain, and convince it to join them again. Having loftier Medicine, Speech or Science will give them a meaning reward and brand the dialogue much easier. The utilise of the unique dialogue provided by Confirmed Bachelor/Cherchez La Femme/Black Widow will upshot in a somewhat humorous, if not mortified response from the brain that does not help much. Talking to the brain and convincing it to assistance in the final quest stage will grant the Brand upwards Your Mind achievement/trophy. Optional speech checks:
- Speech 75 (x2). Choosing to have the brain reinserted into the Courier's body will result in replacing the Brainless perk with the Big Brained perk, which yields +ten% DT (Damage Threshold).
If Mobius is alive Afterwards acquiring the brain, the Courier needs to speak to Dr. Mobius again. He volition tell them more than about what the Call back Tank is planning and suggests dealing with them, instead of him. The selection is upwardly to the Courier.
If Mobius is dead Walk up to the Courier's encephalon and speak with it, thus re-acquiring it.
After making the pick, the Courier needs to return to the Think Tank. Then, the quest will end to a cut-scene. Later on that, the Courier volition have their encephalon installed.
At that place the Courier has the option of using the Sink'south Auto-Doc to retrieve their original heart and spine.
- Choosing to replace their original center results in replacing the Heartless perk with the Cardiac Arrest perk (healing chems are fifty% more effective)
- Choosing to supercede their original spine results in replacing the Spineless perk with the Reinforced Spine perk (STR and DT bonuses doubled (+two))
- If the Courier decides to leave their heart and spine, they tin can afterward exist replaced at any fourth dimension. At this point the Courier must choose to bargain with the 5 members of the Think Tank, through violence or reason.
Option One: Reason with the Recall Tank
For those wishing to reason, the speech checks are:
- Speech 75
- Medicine 85 or Science 100.
- If the Courier has completed all four of the side quests What'due south in a Name?, On the Same Wavelength, A Brain'southward Best Friend and Coming Out of Her Shell, they tin can tell Klein to confer with his colleagues and the others back up the view of the Courier, which allows them to reason with the Call back Tank without the loftier skill checks.
Option Two: Fight with the Remember Tank
The Courier must destroy all five members of the Remember Tank.
After completing the quest, and watching the ending slide show, the Courier is given the Large Mountain Transportalponder!. This will let ane to render to the Big MT via the Sink balustrade at any time, or from Big MT to the Mojave Drive-in, although using information technology is limited to locations within the Mojave Wasteland, and cannot be used in areas such as the Strip or while in combat. Furthermore, upon completion, all active personalities in the Sink will cheer for the Courier's victory, with a particularly drawn-out and rambling congratulations from Blind Diode Jefferson.
Later on the slide show ends, (and the Courier convinced the brain to come up back), the brain will either exist located in the far left room, (where the heart and spine have been stored) or in the Courier'south inventory. They volition so be able to re-transplant or de-transplant their brain later at any time or go out it in the storage facility. Doing and then will change encephalon, heart, and spine-related perks.
Quest stages
| Stage | Status | Description |
|---|---|---|
| 10 | Return to the Call back Tank and let Dr. Klein know you have completed your tasks. | |
| twenty | Travel to the Forbidden Zone Dome. | |
| 25 | Disable or destroy the X-42 behemothic robo-scorpion. | |
| 30 | Face Dr. Mobius at the Forbidden Zone Dome. | |
| 35 | (Optional) Satisfy Dr. Mobius's curiosity about what it's similar to be killed. | |
| forty | Call up your brain from the Forbidden Zone. | |
| 50 | Face up Dr. Klein at the Call back Tank and finish your imprisonment at Large MT. | |
| 51 | (Optional) Remember the Sink Auto-Doctor'due south personality holotape from Y-17 to restore the Car-Doc'due south functionality. | |
| 52 | (Optional) Utilise the Sink Auto-Doc to retrieve your original center. | |
| 53 | (Optional) Use the Sink Auto-Doc to call back your original spine. | |
| 60 | Kill Dr. Klein and the other members of the Think Tank. | |
| 70 | Go out the Call up Tank. |
Notes
- The Courier can return to Big MT afterward the completion of this quest with the Big Mountain Transportalponder!
- If the Courier decides to complete this quest through violence, and has non yet completed the Think Tank's personal quests, the quests will non be completable, but the message saying that the quest has been failed will not exist received.
Bugs
- PC Xbox 360 After finishing this quest past either killing or talking to the doctors in the Retrieve Tank, the game may crash as the role player tries to leave. This problems occurs in hardcore manner when the player has a hunger greater than zero. If this is the case, turning hardcore off temporarily may allow to continue bug gratuitous to the end. [verified]
- Xbox 360 When speaking with Dr. Klein at the end of the add together-on, some dialogue may repeat when the other brains are trying to keep the player alive. [verified]
- Xbox 360 If the Forbidden Zone is entered without first killing the robo-scorpions outside, upon exiting, all of the robo-scorpions will exist gone. [verified]
- PC Playstation iii While entering the Forbidden Zone, the Ten-42 behemothic robo-scorpion may not assault unless it is approached. This will remain the case fifty-fifty when attacking the X-42 giant robo-scorpion. [verified]
- PC Playstation three Xbox 360 When the brain is asked if it wants to be reunited with the Courier, choosing the compromise choice, the second choice, "So, what, y'all'd rather simply stay here? Never leaving that tank of... any that stuff is?", will event in a never-ending loop of the brain talking about the quests. This only seems to happen if the player has completed Come Fly With Me and That Lucky Quondam Sun. If this happens, reload the autosave where the player entered Mobius' room and pick alternating dialogue options. [verified]
- An easy fix on the PC is to open up the developer'due south console and enter closeallmenus. This closes out of the chat for the player to endeavour once more.
Gallery
Fallout: New Vegas - Old World Blues,
Source: https://fallout.fandom.com/wiki/Old_World_Blues_%28quest%29
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